Doc Table Complete version 2
htm
# |
Title |
Author |
Date |
Pages |
Comments |
001 | The Man Of Bronze | LD | 03/33 | 170 | Above average. Origin story. Mayan section needs tightening |
002 | The Land of Terror | LD | 04/33 | 187 | Good story with Doc killing left and right |
003 | Quest Of The Spider | LD | 05/33 | 165 | Nonsensical, weird, and silly to where you can’t even call it bad |
004 | The Polar Treasure | LD | 06/33 | 155 | Great fun and succeeds at most levels as escapist entertainment |
005 | Pirate Of The Pacific |
LD | 07/33 | 167 | Not a bad story but little stands out of note |
006 | The Red Skull | LD | 08/33 | 159 | Not a great book but not that bad either once it’s all said and done |
007 | The Lost Oasis | LD | 09/33 | 157 | Wins on points in spite of yet also because of its weird elements |
008 | The Sargasso Ogre | LD | 10/33 | 163 | One of the better books could be made great with a few changes |
009 | The Czar Of Fear | LD | 11/33 | 179 | A kids’ story. As adult reading it’s bad and at times laughably so |
010 | The Phantom City | LD | 12/33 | 171 | Elbow-deep fantasy fiction. First Stupid Pig appearance |
011 | Brand Of The Werewolf |
LD | 01/34 | 173 | On its own level it’s well told but little goes on. First Pat Savage |
012 | The Man Who Shook The Earth |
LD | 02/34 | 170 | Dense with good material, rates relatively high based on its best features |
013 | Meteor Menace | LD | 03/34 | 159 | Good story more fun than meaningful. Reads like cheap serial film |
014 | The Monsters | LD | 04/34 | 159 | Solid strengths of menace and galloping plot devoid of padding |
015 | The Mystery On The Snow |
LD | 05/34 | 162 | Good book suffering from first draft blues and being half-baked |
016 | The King Maker |
HAD/LD |
06/34 | 160 | Good, intricate story with tropes and clues obvious than usual |
017 | The Thousand-Headed Man |
LD | 07/34 | 182 | Beginning and ending are very good, otherwise overrated |
018 | The Squeaking Goblin | LD | 08/34 | 167 | Makings of a decent tv show if filler removed and whittled down by half |
019 | Fear Cay | LD | 09/34 | 162 | Nice story moves along with good characters and accentuated violence |
020 | Death In Silver | LD | 10/34 | 169 | Winningly silly, filled with action and moves along at a frantic pace |
021 | The Sea Magician | LD | 11/34 | 151 | Decent story that could be great if shortened about twenty pages |
022 | The Annihilist | LD | 12/34 | 174 | Easily one of the best books but has two major plot faults |
023 | The Mystic Mullah | RS/LD | 01/35 | 165 | First half a chore mitigated by better second half. Floating green snakes |
024 | Red Snow | LD | 02/35 | 177 | Barely compensates for weaker parts with what it gets right |
025 | Land Of Always-Night | WRJ/LD | 03/35 | 167 | Good for ten chapters then stage-dives into Fantasy Land |
026 | The Spook Legion | LD | 04/35 | 154 | Top Choice. Reads well and quickly, good for a tv adaptation |
027 | The Secret In The Sky |
LD | 05/35 | 143 | Would be classic if more coherent with fewer hanging threads |
028 | The Roar Devil | LD | 06/35 | 143 | Doc less super. A number of correctable shortcomings |
029 | The Quest Of Qui | LD | 07/35 | 149 | Not that great but less so if you skim over the bad parts |
030 | Spook Hole | LD | 08/35 | 145 | Better than it aspired to be because of the strength of its parts |
031 | The Majii | JAD/LD | 09/35 | 155 | Great story. Intimate, immediate, gritty, brutal, big, and grand |
032 | Dust Of Death | HAD/LD | 10/35 | 165 | Many good parts, some procedural drag, bad mastermind reveal |
033 | Murder Melody |
LDon |
11/35 | 180 | A glorious mess, corrected would be a nutty great fun ride |
034 | The Fantastic Island |
WRJ/LD |
12/35 | 150 | A great kitchen sink of camp and cheesy Technicolor absurdity |
035 | Murder Mirage | LDon | 01/36 | 169 | Edited down would work as a ten-part serial film |
036 | Mystery Under The Sea |
LD | 02/36 | 151 | Fan favorite is slow moving and fantasy fictional |
037 | The Metal Master | LD | 03/36 | 141 | If not considered a top novel it’s then the most underrated |
038 | The Men Who Smiled No More |
LDon | 04/36 | 157 | Good ambition and tone derail slowly in confusion on its own premises |
039 | The Seven Agate Devils |
MEB/LD | 05/36 | 145 | Fast-moving but messy with a laughable terror reveal |
040 | The Haunted Ocean | LDon | 06/36 | 154 | Long on ambition and short on knowing what’s going on |
041 | The Black Spot | LDon | 07/36 | 162 | Equally a good reading experience as it is a bad one |
042 | The Midas Man | LD | 08/36 | 135 | Less boring than padded with descriptive language that borders on surreal |
043 | Cold Death | LDon | 09/36 | 156 | Hot mess of unfathomable, incoherent, illogical, nonsensical, etc. |
044 | The South Pole Terror |
LD | 10/36 | 144 | Thrilling story peters out with run and fight ending |
045 | Resurrection Day | LD | 11/36 | 131 | Points for magnitude loses points for being unbelievable |
046 | The Vanisher | LD | 12/36 | 137 | Nice combo of complicated plot, action-packed, and ridiculous |
047 | Land Of Long JuJu | LDon | 01/37 | 159 | Technically there are worse books than this one |
048 | The Derrick Devil | LD | 02/37 | 145 | Great first half weighed down by sluggish and weak second |
049 | The Mental Wizard | LD | 03/37 | 141 | Great first half, then fizzles and eventually ends |
050 | The Terror In The Navy |
LD | 04/37 | 128 | Very good story almost sunk by shortcomings |
051 | Mad Eyes | LDon | 05/37 | 145 | Bad yet glorious train wreck of "things" happening |
052 | The Land Of Fear | HAD/LD | 06/37 | 143 | A horrible book and punishing to work through |
053 | He Could Stop The World |
LDon | 07/37 | 149 | A fever dream of creative insanity |
054 | Ost / The Magic Island |
LD | 08/37 | 135 | Indifferent storytelling with endless production notes |
055 | The Feathered Octopus |
LD | 09/37 | 138 | A lot to like but needs tightening and correction |
056 | Repel / The Deadly Dwarf |
LD | 10/37 | 141 | A generally fun read just for the characters that fill its pages |
057 | The Sea Angel | LD | 11/37 | 128 | Half-baked and Ludicrous go to war with Unbelievable |
058 | The Golden Peril | HAD/LD | 12/37 | 149 | As a rough draft it’s one of the best DS adventures |
059 | The Living-Fire Menace |
HAD/LD | 01/38 | 123 | Hit-or-miss and mainly a swirling vortex of whiff |
060 | The Mountain Monster | HAD/LD | 02/38 | 129 | An interminable cavalcade of failure for kids and idiots |
061 | Devil On The Moon | LD | 03/38 | 123 | Not a great story but good naive science aspects and running around |
062 | The Pirate’s Ghost | LD | 04/38 | 139 | Small-ambition DS adventure works well as genre literature |
063 | The Motion Menace | WRJ/LD | 05/38 | 129 | Disjointed and harmless, reworked by indifferent L. Dent |
064 | The Submarine Mystery |
LD | 06/38 | 126 | Worth reading despite it failing the sniff test of plausibility |
065 | The Giggling Ghosts | LD | 07/38 | 131 | Fun, but the blatant obviousness of it all is diminishing |
066 | The Munitions Master | HAD | 08/38 | 135 | Improbable and Impossible battle it out. Stupid wins as it bet on a tie |
067 | The Red Terrors | HAD | 09/38 | 130 | Very good first half drowns underwater in second |
068 | Fortress Of Solitude | LD | 10/38 | 136 | Putz John Sunlight is all build-up and no delivery. Sad |
069 | The Green Death | HAD | 11/38 | 145 | Potentially best story ever falls apart in every direction |
070 | The Devil Genghis | LD | 12/38 | 132 | Great story for 13 of 20 chapters. Then enter putz John Sunlight |
071 | Mad Mesa | LD | 01/39 | 129 | Nice adventure in need of momentum and forgiveness |
072 | The Yellow Cloud | EC/LD | 02/39 | 135 | Good conspiracy and characters meet odd/silly choices |
073 | The Freckled Shark | LD | 03/39 | 131 | As good as it is not that good. Strong start loses steam |
074 | World’s Fair Goblin | WGB/LD | 04/39 | 125 | Fun for kids, silliness for adults, better as a comic book |
075 | The Gold Ogre | LD | 05/39 | 123 | Spin-off story for younger readers is just that |
076 | The Flaming Falcons | LD | 06/39 | 120 | Thoroughly enjoyable. Fun and loose |
077 | Merchants Of Disaster |
HAD | 07/39 | 140 | Formal and stiffly written. Convenient resolutions |
078 | The Crimson Serpent | HAD | 08/39 | 146 | Barely readable. For skimming only |
079 | Poison Island | LD | 09/39 | 127 | Doesn’t earn itself much positive praise or negative derision |
080 | The Stone Man | LD | 10/39 | 121 | Generic lost world adventure. Not much to like or not like |
081 | Hex | WGB/LD | 11/39 | 128 | Nice adventure with only a few errors and oddities |
082 | The Dagger In The Sky |
LD | 12/39 | 124 | Very good story with forgivable one cheap out |
083 | The Other World | LD | 01/40 | 119 | Mostly negligible, hard to finish sentences and paragraphs |
084 | The Angry Ghost | WGB/LD | 02/40 | 118 | Gets better upon reflection. Equally exciting and monotone |
085 | The Spotted Men | WGB/LD | 03/40 | 123 | Very good story with a marked lack of exposition/recap overload |
086 | The Evil Gnome | LD | 04/40 | 119 | Good story screaming for re-write corrections |
087 | The Boss Of Terror | LD | 05/40 | 107 | Minor story would be great without its glaring simple mistakes |
088 | The Awful Egg | LD | 06/40 | 126 | Does a number of things well, lacks follow-through on same |
089 | The Flying Goblin | WGB | 07/40 | 117 | 50/50 readable and unreadable |
090 | Tunnel Terror | WGB | 08/40 | 120 | What your average DS story should be |
091 | The Purple Dragon | HAD/LD | 09/40 | 137 | Hits the trifecta of Expedient, Ridiculous, and Nonsensical |
092 | Devils Of The Deep | HAD | 10/40 | 117 | A mess of a story that reads well enough but makes little sense |
093 | The Awful Dynasty | WGB | 11/40 | 112 | Humorous charm of the opening doesn’t lead to much |
094 | The Men Vanished | LD | 12/40 | 127 | Potpourri of the good, the bad, and the two-faced fugly |
095 | The Devil’s Playground |
AH | 01/41 | 141 | From the "Jot Down Anything" school of speed writing |
096 | Bequest Of Evil | WGB | 02/41 | 119 | Gets better and makes more sense as it goes along |
097 | The All-White Elf | LD | 03/41 | 133 | Above-average with a few let-downs in follow-through |
098 | The Golden Man | LD | 04/41 | 128 | Underrated, underappreciated, and unique story |
099 | The Pink Lady | LD | 05/41 | 123 | Great opening and tone is not sustained as it should be |
100 | The Headless Men | AH | 06/41 | 132 | Dumb DS story might be classic for kids and idiots |
101 | The Green Eagle | LD | 07/41 | 132 | Good story falls victim to rote storytelling |
102 | Mystery Island | LD | 08/41 | 122 | Great characters and ideas meet little effort to make it work |
103 | The Mindless Monsters |
AH | 09/41 | 143 | Good potential ends up surprisingly half-baked when not stupid |
104 | Birds Of Death | LD | 10/41 | 120 | Above average until relocation to Travelogue Land |
105 | The Invisible Box Murders |
LD | 11/41 | 124 | Between good and better ‘n’ good, held back by things that didn’t work |
106 | Peril In The North | LD | 12/41 | 125 | Very serviceable middle-period Doc Savage book. Smooth, no errors |
107 | The Rustling Death | AH | 01/42 | 122 | Slow moving, random, bogged down in stage direction |
108 | Men Of Fear | LD | 02/42 | 123 | Odd book that gets better as it moves along |
109 | The Too-Wise Owl | LD | 03/42 | 130 | Good, intricate story. Most things make sense in context |
110 | The Magic Forest | WGB/LD | 04/42 | 129 | Mostly drags with a healthy portion of dumb sprinkled on top |
111 | Pirate Isle | LD | 05/42 | 120 | Piss-poor story claustrophobic and overly long |
112 | The Speaking Stone | LD | 06/42 | 123 | Not a bad story. Should follow its own rules |
113 | The Man Who Fell Up | LD | 07/42 | 122 | Audacious, silly, and brimming with the unnecessarily complex |
114 | The Three Wild Men | LD | 08/42 | 128 | A great DS novel firing on all cylinders |
115 | The Fiery Menace | LD | 09/42 | 123 | Good story for first ten of fifteen chapters |
116 | The Laugh Of Death | LD | 10/42 | 127 | Average. Too much talking and plot with boring people |
117 | They Died Twice | LD | 11/42 | 114 | Enjoyable if you suspend your disbelief when needed |
118 | The Devil’s Black Rock |
LD | 12/42 | 115 | Pulps meets comic books to create fun and slight story |
119 | The Time Terror | LD | 01/43 | 112 | Well done lost world dinosaur fantasy fiction |
120 | Waves Of Death | LD | 02/43 | 121 | Strong story with good characters and quotes |
121 | The Black, Black Witch |
LD | 03/43 | 115 | Not stellar but concept and basic story outline are fantastic |
122 | The King Of Terror | LD | 04/43 | 112 | Light farce makes for weird and interesting storytelling |
123 | The Talking Devil | LD | 05/43 | 115 | Average storytelling of something with above average potential |
124 | The Running Skeletons |
LD | 06/43 | 104 | Great story with odd madcap elements and horrific bad guy reveal |
125 | Mystery On Happy Bones |
LD | 07/43 | 112 | Good but standard trouble-comes-looking-for-Doc. Quick resolution |
126 | The Mental Monster | LD | 08/43 | 110 | Small scale, potentially excellent. Good 1st book for genre newbie |
127 | Hell Below | LD | 09/43 | 109 | Excellent story from a year you weren’t expecting it |
128 | The Goblins | LD | 10/43 | 116 | Small story of small consequence could have been quaint |
129 | The Secret Of The Su | LD | 11/43 | 119 | Core of a decent story, not much done with it |
130 | The Spook Of Grandpa Eben |
LD | 12/43 | 109 | Repetitive and long-winded settles into good ghost story |
131 | According To Plan of a One-Eyed Mystic |
LD | 01/44 | 113 | Plot holes turn into Swiss cheese. Weak resolution |
132 | Death Had Yellow Eyes |
LD | 02/44 | 113 | Works well visually. Too much (necessary) exposition |
133 | The Derelict Of Skull Shoal |
LD | 03/44 | 111 | Low point where Doc is barely Doc and little happens |
134 | The Whisker of Hercules |
LD | 04/44 | 118 | Last of the great old-timey stories |
135 | The Three Devils | LD | 05/44 | 110 | Not much of a story not told all that well |
136 | The Pharoah’s Ghost | LD | 06/44 | 109 | A top pick. A pleasure to read from start to finish |
137 | The Man Who Was Scared |
LD | 07/44 | 109 | Vague and noncommittal. With more effort could have been worse |
138 | The Shape Of Terror | LD | 08/44 | 105 | Premise and outline are good but goes through the motions |
139 | Weird Valley | LD | 09/44 | 109 | Fun 3 chapters goes to autopilot and shuffles to weak conclusion |
140 | Jiu San | LD | 10/44 | 112 | Top story if you forgive the raw hatred of our WWII enemy |
141 | Satan Black | LD | 11/44 | 112 | Lazy and overrated |
142 | The Lost Giant | LD | 12/44 | 113 | Barely a DS story. 3 good elements buried in bad |
143 | Violent Night/The Hate Genius |
LD | 01/45 | 109 | Could be good if Doc wasn’t a pit of fear and self-doubt |
144 | Strange Fish | LD | 02/45 | 108 | Good characters and a serviceable plot allowed to flounder |
145 | The Ten Ton Snakes | LD | 03/45 | 108 | Has a shell and characters worth saving from lack of effort |
146 | Cargo Unknown | LD | 04/45 | 106 | Nail-biting open and close with procedural center |
147 | Rock Sinister | LD | 05/45 | 99 | Great writing trips over nothing and ends up confusing and wrong |
148 | The Terrible Stork | LD | 06/45 | 103 | Doc barely Doc. Simple plot not that bad |
149 | King Joe Cay | LD | 07/45 | 104 | Doc is 12% Doc. Filler material |
150 | The Wee Ones | LD | 08/45 | 99 | Bad, small story made smaller to where it barely exists |
151 | Terror Takes 7 | LD | 09/45 | 106 | Really bad. Not "good" bad but "bad" bad |
152 | The Thing That Pursued |
LD | 10/45 | 113 | Fascinating post-DS experiment, needs boring parts removed |
153 | Trouble On Parade | LD | 11/45 | 104 | Barely a DS story. Good until last third |
154 | The Screaming Man | LD | 12/45 | 105 | Strong open and close. Meandering middle |
155 | Measures For A Coffin |
LD | 01/46 | 104 | Falls apart immediately. Writing barely pays attention |
156 | Se-Pah-Poo | LD | 02/46 | 109 | A crapper of a tale with little effort put into it |
157 | Terror And The Lonely Widow |
LD | 03/46 | 106 | Good 1st part, dies in 2nd, a rotting corpse in 3rd |
158 | Five Fathoms Dead | LD | 04/46 | 106 | Interesting, then another plot, then unreadable |
159 | Death Is A Round Black Spot |
LD | 05/46 | 108 | Not really a DS story. Needs gadgets and DS "things" |
160 | Colors For Murder | LD | 06/46 | 106 | Spook Hole rehash. Great first chapters, then fizzles |
161 | Fire And Ice | WGB/LD | 0746 | 84 | Inconsequential and harmless |
162 | Three Times A Corpse | LD | 08/46 | 104 | Starts well then nautical jibber-jabber and fizzle |
163 | The Exploding Lake | HAD/LD | 09/46 | 102 | Decent setup with overly average storytelling |
164 | Death In Little Houses |
WGB/LD | 1046 | 93 | So little goes on it barely exists. Thankfully short |
165 | The Devil Is Jones | LD | 11/46 | 101 | Fifty shades of excruciatingly bad and painful reading |
166 | The Disappearing Lady |
WGB | 12/46 | 102 | Good but small and not complete in scope |
167 | Target For Death | WGB | 01/47 | 90 | A top pick. Close to perfect for DS especially at this time |
168 | The Death Lady | WGB | 02/47 | 95 | Basic detective-action-adventure with a basic resolution |
169 | Danger Lies East | LD | Ma/Ap/47 | 101 | Lesser effort starring a Bizarro World Doc Savage |
170 | No Light To Die By | LD | Ma/Ju/47 | 107 | First person by C-grade street smart with literary pretensions |
171 | The Monkey Suit | LD | Ju/Au/47 | 88 | First person with lead character begging to be face-punched |
172 | Let’s Kill Ames | LD | Se/Oc/47 | 100 | First person, excellent if shortcomings corrected |
173 | Once Over Lightly | LD | No/De/48 | 94 | First person, not that bad for quickly converted non-DS story |
174 | I Died Yesterday | LD | Ja/Fe/48 | 100 | First person Pat Savage nice but loses steam and focus |
175 | The Pure Evil | LD | Ma/Ap/48 | 96 | Better than expected, impressive metaphysical considerations |
176 | Terror Wears No Shoes |
LD | Ma/Ju/48 | 83 | Short espionage thriller needs fewer DS inner doubts |
177 | The Angry Canary | LD | Ju/Au/48 | 95 | First draft of a good story that needs polishing |
178 | The Swooning Lady | LD | Se/Oc/48 | 87 | Nice, simple story played out in real time |
179 | The Green Master | LD | Win/49 | 91 | Great first two-thirds, last third not great |
180 | Return From Cormoral | LD | Spr/49 | 90 | Nice quasi-retired DS story becomes rote with plot change |
181 | Up From Earth’s Center |
LD | Sum/49 | 94 | Excellent eerie ending with all conclusions respected |
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Chuck Welch
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